[Sly 3: Honor Among Thieves]Pre-E3 2005: Sly 3 Goes 3D

  When Sly 3: Honor Among Thieves was announced alongside Jak X: Combat Racing and Ratchet: Deadlocked we figured that this would be another adventure very much in line with last year’s Sly 2: Band of Thieves. With just one year of development time there couldn’t be any big, big news, right? Well, this turned out not to be the case because the Sucker Punch development team is bringing us Sly in three dimensions this time. So get your red and blue glasses ready and watch this platformer acquire an all-new sense of depth.

  The immediate effect of a game in 3D is obvious. It looks cool to see a game pop off the screen and with the style of the Sly Cooper games already being cartoonish, this is an easy fit. But it also won’t be something that will overwhelm the game either. Sly 3 will feature specific missions that are designed for the 3D glasses that will come with the game. These glasses will help players get a cool view as Sly navigates through invisible lasers, decrypts puzzles, and uses his power-ups. As the game gets closer to completion, more missions and mini-games will have the 3D option designed for them.

  Instead of just a little gimmick of seeing a game in three dimensions with lots of pieces flying towards the viewer, this feature will help players out as well. Dodging lasers will be easier with some depth perception. For the collectors out there, there will be some objects that can only be attained in the 3D mode. Of course, there will also be levels that will be designed with 3D in mind just to provide a fun and unique experience.

  Have you played Sly 3: Honor Among Thieves?

  The 3D effect in Sly 3 is done by separating out the red component of the video signal from the blue and green components. The blue in the glasses is really cyan and with the red and cyan glasses on, each eye sees a different image that merge to create a 3D image. This will involve some tweaking of the graphics because objects that are pure red will be invisible to one eye, but the same Sly Cooper artistic style should still be in effect.

  Making a 3D game with 3D glasses is a very novel idea for the current generation of games. Where the 8-bit era saw many different 3D titles such as Missile Command 3D, Zaxxon 3D on the Sega Master System or Rad Racer on the NES, the 3D front has been pretty quiet since then. Contra: Legacy of War used some 3D glasses for some depth on the PlayStation, but no funky goggles or gimmicks could have saved that game from a quick trip to the bargain bin.



  Aside from those games, attempts at using 3D glasses have barely existed in quite a while. But if anyone could do something with the technology it would be Sucker Punch. With a goofy sense of humor and some puzzles that involve careful navigating of the different environments, these guys are well-suited to try something new and make it work for them. With their skills, the 3D will be much more useful and transcend being just a gimmick.



  Right now we have a couple of 3D screenshots, but a playable 3D version of Sly 3 will be on the show floor at E3. Sly-style glasses just like the one that David Clayman is wearing up above will be handed out to the crowds so that everyone can get a look at what 3D gaming on a PS2 will look like. For more information about how this works out with some hands-on experience, be sure to check back for our E3 coverage when we’ll find out more.

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